Posted on June 13th, 2014

One of the little changes the AAMSX has introduced to the next users meeting affects the 2nd hand market booth. Until now, that booth was opening during all the meeting, but it only had activity noon, and there was always someone from the AAMSX organization watching all the stuff on the booth.
For this meeting, we are going to reduce the “opening hours” of this booth, that will be closed at 15:30. After 15:30 the AAMSX is going to stop watching that booth to dedicate their time on another stuff during the users meeting.
We apologize for any inconvenience these changes may cause.Posted on June 11th, 2014

I'm sure that most of the veterans of the MSX scene should remember a group from the 90' named KAI Magazine, that published three games in disk format.
After 20 years disappeared, KAI Magazine returns to the users meetings to sell a re-edition of their three published games games : Lilo La Conquista de la Fama, No Name and Nuts. This will be the perfect opportunity to purchase those games that nowadays are very difficult to find.
Nobody know how much will costs those games, but what we know for sure its that they are working on a new design for the packaging for this new edition.Posted on June 10th, 2014

At 17:30h, during the conferences, mvac7 from 303bcn (aka aorante), will make a presentation of his suite of applications for Windows, a cross-development software for the MSX. The tools are the spriteSX devtool (an sprite editor), and the MSXtiles devtool (a graphic converter).
Posted on June 9th, 2014

Retroscroll is a blog about retrocomputing and video games for several platforms.
The Retroscroll team will mount a booth to present their project to the visitors. Also, in his booth we will find a little expo of serveral MSX hardware and soft, and two msx computers ready to play some nice games.
More info at retroscroll.catPosted on June 8th, 2014

La Gaseta MSX is a new MSX group with two interesting projects. They are going to be presented on the next users meeting.
The first one is an MSX demo from his MSX software development system based on C language (SDCC) and assembler to generate a ROM started from an Android project in java. Also, they present a magazine with some articles about games development, Android development, and how to adapt to MSX.
At 18:00 o'clock they will make a presentation of their projects.